Monday, 18 April 2016

Final Major Project





Today I decided which project and topic i would start, i already started doing my research on my topic and what i should include on my level for my target audience.

Today I started and finished task 1 of my project, i thought about ideas i could include in my level and put its advantages and disadvantages, I also started task 2, next lesson to finish task 2 I will gather more images of the internet on a document so I can have a better idea of things I want to include in my level





Today I have nearly finished my research, I
did the 1st bit of research and the research log and next lesson i will do a questionnaire.


Today I finished my questionnaire, i checked my gantt chart and i think I'm a bit behind since we only have 3 weeks left and I'm still doing my research, thinking about questions was a bit tricky since i didn't really know what questions to ask about my level but it turned out well at the end, people answered the questions and i got enough data for my questionnaire but in the first question a lot of people skiped the reason why they think a first person shooter could be suited for people aged 16 or less.

Today I finished my sketches, I already picked 1 and made it my final design, the reason I picked it is because on this sketch I drew a side arm weapon, if its possible I will include it in, also the soldier's uniforms look better than the other sketches for my level. I checked my gantt chart and I think I'm on track, the creativity of my designs was something I think went well but the drawing is something I could improve on.


Today I started designing my level, I already finished the landscape, I put a grass landscape material on the ground and use the foliage tool and the bush, minimized it to make it look like grass and spread it across the level, I also used the landscape tool to add a cliff and made the landscape more wavy and smooth them out so they can be easy enough to climb, in my opinion that went really well until I found out that unfortunately you have to purchase the downloadable content on the market place if you want to add trees on your level so I already started designing 1 in 3ds max, I will try to come back on 1 of my days off to finish off the tree and do more work so I can be ahead in my project.




Today is the last day for the project, my level is not as how I expected, i finished the tree i was designing last lesson and i added it to my level, also i added a lake, I wanted to make my character interact with it but I ran out of time, we still have 1 more lesson to improve undone work so then I will finish my evaluation.









Monday, 21 March 2016

Micro machines soundtrack project

Today we went around the campus to record sounds for our video, it had to be a 2 min long video, we put it into premier for editing.

Today I planed what soundtracks I will include on my level, I also did a peer review on my classmate to see what soundtracks and sound effects they will include on their level. I just started doing my proposal and next lesson I will try finishing it.

Today I achieved my target on finishing my proposal, next lesson I will start task 4 of my project production.

Wednesday, 3 February 2016

micro machines review

Today I started designing my track on flash, our assignment was to make a video or animation about our track, at first I wanted to do a video but I haven't finished my track on unreal so I wouldn't be able to put any images about it. My track is inside a studio, making the track and everything else around it was fairly easy but making the DJ deck was the hardest part because it has many buttons to put on the deck, I haven't started animating it yet but next week I will aim to finish making the cars and animate everything.

Today's lesson I didn't have enough time to animate but I got the cars that I needed, next lesson I'll start animating the cars, the deck and the disk tray of the computer tower.



Today I finished creating and animating my deck, it took long because of some mistakes that took long to fix, also I had to fix a glitch in my animation, throughout the week I will finish the track.






Tuesday, 19 January 2016

micro machines unit 6

this lesson i started creating my logo, i had to make 2 different logos and pick 1 as your final design, I finished doing it on paper and next lesson I will start recreating it on illustrator.

today i started designing my logo:















To create this logo I used the type tool and then separated the letters from each other, used the pen tool to add curves and edit the word 'rush', i also changed the font style to make it thick. I put an image and lowered the opacity because it was too dark and i couldn't read what was written.


Today I started designing my phone case, I made 3 designs and I had to pick 1, next lesson I will have to do it again on Photoshop or Illustrator.

Today I started designing my phone case on Photoshop, I got an image of an iPhone case outline and put my logo on it, changed the color and made another design to show how my case would look like when you turn the flashlight on, i added  glow around the words and removed the background.

























Today i finished my proposal, next lesson i will start and finish my evaluation.


Today I set my target to finish my evaluation, I did not achieve that and since I don't have computer access at home I will have to come in on Thursday or Friday and finish it.



Monday, 30 November 2015

Gate 3

This lesson we did our final level design and drew it on Photoshop, unfortunately we didn't manage to accomplish it today but next lesson I will draw my character and improve the way the block looks. At the moment my class is a bit behind so to avoid that I could speed up or come back in free time to catch up.

Today I did my Alternative product construction, I'm up to speed in the work, I got some feedback from by teacher to improve the block, add shadows, light and dark colors to look like its coming out, finishing the background went well in the lesson but coloring in was a bit difficult since previously i mistakenly painted the building white and it took me a long time to realize my mistake.

Today I finished my Alternative production construction, I started animating it in flash but I didn't finish it, finishing my alternative production construction went well today since I didn't have much to do to complete it, animating the character in flash was the hardest part, I haven't finished it yet but next week I will ask my teacher for help.

Today I finished animating my level design, I set myself targets for yesterday and today, I managed to complete all of them, I had to improve the animation of the character so I made her legs move by using a frame by frame method while she walks across because I wanted it to look more like the game and also it wont be as basic since you can see her legs move, I also asked for feedback from my teachers and they told me to make the background and buildings crumble down and the building that Ida the main character is standing on goes up for the next level, to give it a nice effect and also look like some levels in the actual game, I done this by using key frames, pulling the buildings down and used classic tween to animate it. To keep the similar mechanics of the game I put the lever and the stairs, when Ida pulls the lever the door opens and a platform appears for her to go across, I put a shadow underneath the yellow block to make it look 3D, i used gradient tool to do it, also i drew the buildings with the line tool and used the polygon lasso tool to trace it and used the paint bucket tool to color it, I put buildings because some levels all levels in the game have buildings, I just added the buildings at the back for the background, I got a silhouette image of a building and made it a brush then put darker buildings at the front and lighter buildings at the back to show distance. For next lesson I will try to finish gate 4 and finish unit 4.




Monument valley final design

Today we did our final design for our platform 2D game, in my design I put a yellow block, this will help the main character go past from 1 side to the other. In the design it doesn't look very nice but its necessary for my level and design, I might use the line tool to make it look nit or use a graphic tablet.

I put a brown pyramid with stair cases with  a switch at the top, at the top is where the block will connect to create a path into the skyscraper, to create this I will get a image from the side in google images or design it myself with small blocks.

I also put a skyscraper as I've mentioned before, the skyscraper will have a door on top of it to go to the next level, I will get an image of a skyscraper from google images because creating one will take a long time but its still necessary for my design because I needed a tall building and a skyscraper is needed.

The switch will be on top of the pyramid as mentioned before, its necessary to help keep the look and mechanics of the original game, it will be used to move the yellow block and open the door for the character to go to the next level.

I had to put a main character, this once again helps keep the look and mechanics of the original game, to make him move will be the part that will take the longest so I will do it after lessons as well, I will get a picture of a stick man on google with a walking cycle and trace it then draw the white hat on to look like the character.