Monday, 30 November 2015

Gate 3

This lesson we did our final level design and drew it on Photoshop, unfortunately we didn't manage to accomplish it today but next lesson I will draw my character and improve the way the block looks. At the moment my class is a bit behind so to avoid that I could speed up or come back in free time to catch up.

Today I did my Alternative product construction, I'm up to speed in the work, I got some feedback from by teacher to improve the block, add shadows, light and dark colors to look like its coming out, finishing the background went well in the lesson but coloring in was a bit difficult since previously i mistakenly painted the building white and it took me a long time to realize my mistake.

Today I finished my Alternative production construction, I started animating it in flash but I didn't finish it, finishing my alternative production construction went well today since I didn't have much to do to complete it, animating the character in flash was the hardest part, I haven't finished it yet but next week I will ask my teacher for help.

Today I finished animating my level design, I set myself targets for yesterday and today, I managed to complete all of them, I had to improve the animation of the character so I made her legs move by using a frame by frame method while she walks across because I wanted it to look more like the game and also it wont be as basic since you can see her legs move, I also asked for feedback from my teachers and they told me to make the background and buildings crumble down and the building that Ida the main character is standing on goes up for the next level, to give it a nice effect and also look like some levels in the actual game, I done this by using key frames, pulling the buildings down and used classic tween to animate it. To keep the similar mechanics of the game I put the lever and the stairs, when Ida pulls the lever the door opens and a platform appears for her to go across, I put a shadow underneath the yellow block to make it look 3D, i used gradient tool to do it, also i drew the buildings with the line tool and used the polygon lasso tool to trace it and used the paint bucket tool to color it, I put buildings because some levels all levels in the game have buildings, I just added the buildings at the back for the background, I got a silhouette image of a building and made it a brush then put darker buildings at the front and lighter buildings at the back to show distance. For next lesson I will try to finish gate 4 and finish unit 4.




Monument valley final design

Today we did our final design for our platform 2D game, in my design I put a yellow block, this will help the main character go past from 1 side to the other. In the design it doesn't look very nice but its necessary for my level and design, I might use the line tool to make it look nit or use a graphic tablet.

I put a brown pyramid with stair cases with  a switch at the top, at the top is where the block will connect to create a path into the skyscraper, to create this I will get a image from the side in google images or design it myself with small blocks.

I also put a skyscraper as I've mentioned before, the skyscraper will have a door on top of it to go to the next level, I will get an image of a skyscraper from google images because creating one will take a long time but its still necessary for my design because I needed a tall building and a skyscraper is needed.

The switch will be on top of the pyramid as mentioned before, its necessary to help keep the look and mechanics of the original game, it will be used to move the yellow block and open the door for the character to go to the next level.

I had to put a main character, this once again helps keep the look and mechanics of the original game, to make him move will be the part that will take the longest so I will do it after lessons as well, I will get a picture of a stick man on google with a walking cycle and trace it then draw the white hat on to look like the character.

Wednesday, 25 November 2015

Gate 1 peer review

Peer review:

In lesson we had to review other peoples work, this is what i think of his work:

1. His project was feasible
2. It is possible for my partner(no homo) to complete the project in the given time
3. It could challenge him to do better
4. He used relevant skills
5. It meets the brief
6. The design in very interesting
7. Its original since it was his own idea
8. It seems clear that he knows what hes doing
9. He has the resources to complete the project
10. Idea development seems the best
11. Level design seems the most realistic one.

Monday, 23 November 2015

Gate 1

Throughout the day we accomplished game research, high concept document and idea development but we weren't able to finish story boards, peer reviews and development of the final design but hopefully we will be able to accomplish it tomorrow.



























today in lesson i did some of the storyboard but at the moment I'm still behind in my work, next lesson i will try to get everything complete for gate1.

Monument Valley




today we started doing research about the game 'monument valley', first we each had a try on the game to see how it is and have an idea of how it feels like to play it.

Monday, 2 November 2015

Link to my other blog pages

fabioalexandremonteiromartins.blogspot.com

http://ladybugcreation.blogspot.co.uk/

http://arcademachinereview.blogspot.co.uk/